The experience triggered the same alarms that would go off if a real-life stranger got so close I could feel her breath. At one point, and this happens in either scenario, the student leans in very close and asks, " Sensei, how do you read this word?" Then she places the book in front of your face, leaning into you in what can only be described as an extremely intimate manner. You could choose to teach English to a Japanese student in her bedroom, or Japanese to an American student at a beach house. I can clearly tell you’re casual gamer.Things started off fairly benign, with the student appearing and sitting down next to you, reading from a textbook. But besides chatting, face tracking barely has any benefit. But you’ll be one of those begging for games to come to PC because your headset is already obsolete. The games are going to make stand alone look embarrassing. What I do know is that it will be better than that smart phone you stick to your face that you love to protect. There’s no need for them to lie to consumers and tell them the next one has features that won’t be there. The specs of the original were exactly as Sony said it would be. You keep blabbing as well as if you know it won’t be better than most headsets. That’s all that plugs in for the new one. Tell you what, go pick up a USB C cable and tell me if it’s heavy. That’s why I asked to borrow HIS headset since he already knows that it’s heavy. Some are going to learn the hard way what that wire is going to do for high end VR. In high quality 3D sound, graphics detail and haptics. Which is no different than standing in one spot with a wire attached.Īctually, there will be a difference. It’s so freeing that players stand in one spot. And sure enough, the players in the trailer are standing in one spot. I just saw a new game advertised at Gamescom for that stand alone called Everslaught Invasion. With YouTube influencers doing let’s plays as they stand in one spot. From a company that advertises their games in commercials with players standing in one spot. Same individuals that stand in one spot playing a music game hitting blocks. The funny thing is the reaction of some gamers about a wire. If it launches with all its features intact and working, it’s going to take over the conversation. It’s fine as long as they have a great selection of games to choose from at launch and a good headset price. Check out our breakdown of PlayStation VR 2 specs to learn everything we know about the headset and how it compares to the original PSVR. Sony is promising that PSVR 2 will offer an innovative VR experience with many features not currently found in other consumer headsets, like eye-tracking, HDR, head-haptics, and advanced trigger haptics. In any case, we finally have an idea of when PlayStation VR 2 will launch… and it will be more than six years since the original headset’s release. It’s even possible that the company wasn’t able to secure the components it needed for a Q4 2022 launch, forcing it to delay to Q1 2023. Our best guess for the move is that Sony is expecting the ongoing global supply chain and inflation issues to cause chaos in the electronics market this holiday, and it doesn’t want to battle other consumer electronics makers on price. The company has only ever launched major PlayStation hardware in Q3 or Q4, dating all the way back to the original PS1, and including the first PSVR headset. The early 2023 launch window (presumably Q1) is a curious move by Sony. A post shared by PlayStation we know almost everything there is to know about PSVR 2 by this point, except for its price.
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